The Walking Dead Michonne: Episode Select
Final In-game implementation
Early prototype
Concept iterations
![early](https://www.hainlee.com/wp-content/uploads/2019/02/early.jpg)
![images](https://www.hainlee.com/wp-content/uploads/2019/02/images.jpg)
Final
![24](https://www.hainlee.com/wp-content/uploads/2016/02/24.jpg)
![25](https://www.hainlee.com/wp-content/uploads/2016/02/25.jpg)
![26](https://www.hainlee.com/wp-content/uploads/2016/02/26.jpg)
![27](https://www.hainlee.com/wp-content/uploads/2016/02/27.jpg)
![28](https://www.hainlee.com/wp-content/uploads/2016/02/28.jpg)
![dialog jpg](https://www.hainlee.com/wp-content/uploads/2016/12/dialog-jpg.jpg)
![reticle](https://www.hainlee.com/wp-content/uploads/2016/12/reticle.jpg)
![diorama01](https://www.hainlee.com/wp-content/uploads/2016/12/diorama01.jpg)
![diorama02](https://www.hainlee.com/wp-content/uploads/2016/12/diorama02.jpg)
![diorama03](https://www.hainlee.com/wp-content/uploads/2016/12/diorama03.jpg)
![diorama04](https://www.hainlee.com/wp-content/uploads/2016/12/diorama04.jpg)
![diorama05](https://www.hainlee.com/wp-content/uploads/2016/12/diorama05.jpg)
The Walking Dead : Michonne
The Walking Dead series is an episodic interactive drama graphic adventure survival horror based on Robert Kirkman’s The Walking Dead comic book series by Telltale Games.
I designed in-game UI and main menu UI as a UI designer and artist.