Description
Fishing
Fishing is one of the five Gathering Skills in the game, but it has a unique gameplay mechanic. I was the main UX designer for this feature. The basic steps of Fishing are as follows, and each step has its own gameplay mechanics:
- Casting
- Hooking
- Reeling
Additionally, several auxiliary features had to be designed for Fishing:
- Baits
- Getting into a fishing mode
- Equipping a fishing rod
- Fishing hotspots
- Skill progression
While I did not handle the visual design of this feature, it was taken care of by our team’s talented visual designer.
































