New World

New World is a massively multiplayer online role-playing game developed by Amazon Games Orange County and published by Amazon Games released on September 28, 2021.

I have been involved in this project for over 5 years, during which I designed numerous UI functionalities and visuals used in New World.

Responsibilities
UI/UX Design, Visual Design, Motion Design, Game Engine Implementation (Scripting)
Developer
Amazon (Amazon Game Studios)
Tools
Lumberyard (Game Engine), Photoshop, Figma, After effects, Lua
Project Year
2017-2023 (Game released in 2021) - 5 years
Other Responsibilities
Mentoring junior designers, Working with outsourcing companies, Hiring/Interviews

Task Distribution

Projects that I worked on

As a UX/UI Design Owner

Features for which I designed the UX from scratch, as outlined in the Game Design Document, through to their final implementation in the live service.
I collaborated closely with the game designers and product owners. I was also responsible for the visual/motion design of most of the UIs and implemented them using Lyshine in Lumberyard.

Select a Project to view UX Wireframes!

Additional UI/UX Design

Features for which I provided additional design or improved the existing design. I was also responsible for the visual/motion design of them and implemented them using Lyshine in Lumberyard.

  • HUD
    • Nameplates
    • Loot
    • Progression Ticker
    • Combat State
    • Notification
  • Inventory
    • Equipments
    • Tooltip
    • Salvaging
  • Factions
Visual Design

HUD

World map / Inventory / Tooltip

Menu

Character Progression
Inventory
Store
Level up banner
Level up motion mock
HUD Weapon swapping Motion mock
HUD Interact UI, Rare Item Loot Motion mock
Quest Journal
Celebration motion
Achievements
Icons
Simplified Faction Icons

Old Crafting UI

Early UX Explorations

Design system : Vertical Tabs

Design system : Horizontal Tabs

Design system : Other common components

Design system : Grid & List